
6Sixth Class Standards
Top Mathematicians

Shape and Space

6.SS.1.1
2D shapes
• make informal deductions about 2D shapes and their properties
• use angle and line properties to classify and describe triangles and quadrilaterals
• construct triangles from given sides or angles
• identify the properties of the circle
• construct a circle of given radius or diameter
• tessellate combinations of 2D shapes
• classify 2D shapes according to their lines of symmetry
• plot simple coordinates and apply where appropriate
• use 2D shapes and properties to solve problems. 

6.1015

6.1025

6.1035

6.1045

6.1055

6.10610

6.10715

6.10815

6.10910

6.1105

6.11115

6.1125

6.1135

6.1145

6.1155

6.1165

6.1175


6.SS.1.2
3D shapes
• identify and examine 3D shapes and explore relationships, including octahedron (faces, edges and vertices)
• draw the nets of simple 3D shapes and construct the shapes. 

6.1015

6.1185

6.1195


6.SS.1.3
Lines and angles
• recognise, classify and describe angles and relate angles to shape
• recognise angles in terms of a rotation
• estimate, measure and construct angles in degrees
• explore the sum of the angles in a quadrilateral

6.SS.1.1

Data

6.D.1.1
Representing and interpreting data
• collect, organise and represent data using pie charts and trend graphs
• read and interpret trend graphs and pie charts
• compile and use simple data sets
• explore and calculate averages of simple data sets
• use data sets to solve problems. 

6.1355

6.1365

6.1375

6.1385

6.1395

6.1405

6.1415

6.1425

6.1435

6.1445

6.14520

6.1465

6.1475

6.1485

6.14910

6.15010

6.15110

6.15210

6.15310

6.1545

6.1555

6.1565

6.1575

6.1585

6.15910

6.16010

6.16110

6.16210

6.16310

6.1125

6.1135

6.1145

6.1155


6.D.1.2
Chance
• identify and list all possible outcomes of simple random processes
• estimate the likelihood of occurrence of events; order on a scale from 0 to 100%, 0 to 1
• construct and use frequency charts and tables 

6.16410

6.1655

6.1665

6.1675

6.1685

6.1695


6.D.1.1

Number

6.NS.1.1
Place value
• read, write and order whole numbers and decimals
• identify place value in whole numbers and decimals
• round decimals 

6.115

6.210

6.310

6.415

6.620

6.710

6.815


6.NS.1.2
Operations
• estimate sums, differences, products and quotients of decimals
• add and subtract whole numbers and decimals (to three decimal places) without and with a calculator
• multiply a decimal by a decimal, without and with a calculator
• divide a fourdigit number by a twodigit number, without and with a calculator
• divide a decimal number by a decimal, without and with a calculator 

6.915

6.1015

6.1115

6.125

6.135

6.1420

6.1520

6.1615

6.1720

6.1815

6.1920

6.2015

6.2120

6.2210

6.2315

6.2420

6.2510

6.2615

6.2715

6.2815

6.2915

6.3015

6.3110


6.NS.1.3
Fractions
• compare and order fractions and identify equivalent forms of fractions
• express improper fractions as mixed numbers and vice versa and position them on the number line
• add and subtract simple fractions and simple mixed numbers
• multiply a fraction by a fraction
• express tenths, hundredths and thousandths in both fractional and decimal form
• divide a whole number by a unit fraction
• understand and use simple ratios 

6.3220

6.3320

6.3415

6.3515

6.3615

6.3715

6.385

6.3920

6.4010

6.4120

6.4215

6.4320

6.4420

6.455

6.465

6.4715

6.4815

6.4915

6.5015

6.5115

6.5215

6.5315

6.5415

6.5515

6.5615

6.5715

6.585

6.595

6.605

6.615

6.625


6.NS.1.4
Decimals and percentages
• use percentages and relate them to fractions and decimals
• compare and order percentages of numbers
• solve problems relating to profit and loss, discount, VAT, interest, increases, decreases. 

6.6310

6.6415

6.655

6.665

6.6715

6.6815

6.695

6.7015

6.7120

6.725

6.7315


6.NS.1.5
Number theory
• identify simple prime and composite numbers
• identify and explore square numbers
• explore and identify simple square roots
• identify common factors and multiples
• write whole numbers in exponential form 

6.7410

6.755

6.7620


6.NS.1.1

Algebra

6.OA.1.1
Directed numbers
• identify positive and negative numbers on the number line
• add simple positive and negative numbers on the number line 

6.775

6.785

6.8015


6.OA.1.2
Rules and properties
• know simple properties and rules about brackets and priority of operation
• identify relationships and record symbolic rules for number patterns
• explore the concept of a variable in the context of simple patterns, tables and simple formulae and substitute values for variables 

6.815

6.825

6.8315

6.845

6.8515

6.8615

6.8710

6.8815

6.895

6.905

6.9110

6.925

6.9315

6.945

6.955

6.9720

6.985

6.995

6.625


6.OA.1.3
Variables
• explore the concept of a variable in the context of simple patterns, tables and simple formulae and substitute values for variables 

6.815

6.8815

6.925

6.9315

6.945

6.955

6.9720


6.OA.1.4
Equations
• translate word problems with a variable into number sentences
• solve onestep number sentences and equations 

6.895

6.905

6.9110

6.925

6.9720

6.1005


6.OA.1.1

Measures

6.M.1.1
Length
• select and use appropriate instruments of measurement
• rename measures of length
• estimate and measure the perimeter of regular and irregular shapes
• use and interpret scales on maps and plans 

6.1245

6.1255

6.1265

6.12715

6.1285

6.12915

6.13015

6.13115


6.M.1.2
Area
• recognise that the length of the perimeter of a rectangular shape does not determine the area of the shape
• calculate the area of regular and irregular 2D shapes
• measure the surface area of specified 3D shapes
• calculate area using acres and hectares
• identify the relationship between square metres and square centimetres
• find the area of a room from a scale plan 

6.12715

6.1285

6.12915

6.13215

6.13310

6.13410

6.1195


6.M.1.3
Weight
• select and use appropriate instruments of measurement
• rename measures of weight 
6.M.1.4
Capacity
• select and use appropriate instruments of measurement
• rename measures of capacity
• find the volume of a cuboid experimentally 
6.M.1.5
Time
• explore international time zones
• explore the relationship between time, distance and average speed 

6.M.1.6
Money (use up to introduction of the euro)
• explore value for money
• convert foreign currencies to Irish pounds and vice versa 

6.M.1.7
Money  euro
• explore value for money
• convert other currencies to euro and vice versa 

6.7015

6.7120

6.725


6.M.1.1