
4Fourth Class Standards
Top Mathematicians

Number

4.NS.1.1
Place value
• explore and identify place value in whole numbers, 09999
• read, write and order fourdigit numbers and solve simple problems
• round whole numbers to the nearest thousand
• explore and identify place value in decimal numbers to two places of decimals. 

4.215

4.325

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4.515

4.610

4.710

4.810


4.NS.1.2a
Operations  Addition and subtraction
• add and subtract, without and with renaming, within 9999
• know and recall addition and subtraction facts
• solve word problems involving addition and subtraction 

4.920

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4.285

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4.325

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4.NS.1.2b
Operations  Multiplication
 develop an understanding of multiplication as repeated addition and vice versa.
 explore, understand and apply the zero, commutative, distributive and associative properties of multiplication
 develop and recall multiplication facts within 100
 multiply a twodigit or threedigit number by a one or twodigit number
 use a calculator to check estimates
 solve and complete practical tasks and problems involving multiplication of whole numbers 

4.NS.1.2b
Operations  Multiplication
 develop an understanding of multiplication as repeated addition and vice versa.
 explore, understand and apply the zero, commutative, distributive and associative properties of multiplication
 develop and recall multiplication facts within 100
 multiply a twodigit or threedigit number by a one or twodigit number
 use a calculator to check estimates
 solve and complete practical tasks and problems involving multiplication of whole numbers 

4.NS.1.2c
Operations  Division
 develop an understanding of division as sharing and as repeated subtraction, without and with remainders
 develop and/or recall division facts within 100
 divide a threedigit number by a onedigit number without and with remainders
 use calculator to check estimates
 solve and complete practical tasks and problems involving division of whole numbers 

4.NS.1.2c
Operations  Division
 develop an understanding of division as sharing and as repeated subtraction, without and with remainders
 develop and/or recall division facts within 100
 divide a threedigit number by a onedigit number without and with remainders
 use calculator to check estimates
 solve and complete practical tasks and problems involving division of whole numbers 

4.NS.1.3
Fractions
• identify fractions and equivalent forms of fractions with denominators 2, 3, 4, 5, 6, 8, 9, 10 and 12
• compare and order fractions with appropriate denominators and position on the number line
• calculate a fraction of a set using concrete materials
• calculate a number, given a multiple fraction of the number
• express one number as a fraction of another number
• solve and complete practical tasks and problems involving fractions 

4.585

4.5910

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4.NS.1.4
Decimals
• express tenths and hundredths as fractions and decimals
• identify place value of whole numbers and decimals to two places and write in expanded form
• order decimals on the number line
• add and subtract whole numbers and decimals up to two places
• multiply and divide a decimal number up to two places by a singledigit whole number
• solve problems involving decimals. 

4.610

4.710

4.810

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4.NS.1.1

Algebra

4.OA.1.1
Number patterns and sequences
• explore, recognise and record patterns in number, 09999
• explore, extend and describe sequences
• use patterns as an aid in the memorisation of number facts 

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4.OA.1.2
Number sentences
• translate an addition, subtraction, multiplication or division number sentence with a frame into a word problem (frame not in initial position)
• translate a onestep word problem into a number sentence
• solve onestep number sentences 

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4.OA.1.1

Shape and Space

4.SS.1.1
2D shapes
• identify, describe and classify 2D shapes: equilateral, isosceles and scalene triangle, parallelogram, rhombus, pentagon, octagon
• explore, describe and compare the properties (sides, angles, parallel and nonparallel lines) of 2D shapes
• construct and draw 2D shapes
• combine, tessellate and make patterns with 2D shapes
• identify the use of 2D shapes in the environment
• solve and complete practical tasks and problems involving 2D shapes. 

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4.SS.1.2
3D shapes
• identify, describe and classify 3D shapes, including cube, cuboid, cylinder, cone, sphere, triangular prism, pyramid
• establish and appreciate that when prisms are sliced through (in the same direction) each face is equal in shape and size
• explore and describe the relationship of 3D shapes with constituent 2D shapes
• construct 3D shapes
• solve and complete practical tasks and problems involving 2D and 3D shapes 

4.1025

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4.SS.1.3
Symmetry
• identify line symmetry in the environment
• identify lines of symmetry as horizontal, vertical or diagonal
• use understanding of line symmetry to complete missing half of a shape, picture or pattern 

4.1265


4.SS.1.4
Lines and angles
• identify, describe and classify oblique and perpendicular lines
• draw, discuss and describe intersecting lines and their angles
• classify angles as greater than, less than or equal to a right angle
• solve problems involving lines and angles. 

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4.SS.1.1

Measures

4.M.1.1
Length
• estimate, compare, measure and record lengths of a wide variety of objects, using appropriate metric units, and selecting suitable instruments of measurement
• rename units of length using decimal or fraction form
• understand, estimate and measure the perimeter of regular 2D shapes
• solve and complete practical tasks and problems involving the addition, subtraction, multiplication and simple division of units of length (m, cm, km). 

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4.M.1.2
Area
• estimate, compare and measure the area of regular and irregular shapes 

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4.M.1.3
Weight
• estimate, compare, measure and record the weight of a wide variety of objects using appropriate metric units (kg, g) and selecting suitable instruments of measurement
• rename units of weight in kg and g
• rename units of weight using decimal or fraction form
• solve and complete practical tasks and problems involving the addition, subtraction, multiplication and simple division of units of weight (kg and g). 

4.1295


4.M.1.4
Capacity
• estimate, compare, measure and record capacity using appropriate metric units (l, ml) and selecting suitable instruments of measurement
• rename units of capacity in l and ml
• rename units of capacity using decimal and fraction form
• solve and complete practical tasks and problems involving the addition, subtraction, multiplication and simple division of units of capacity (l, ml). 

4.1295

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4.M.1.5
Time
• consolidate and develop further a sense of time passing
• read time in oneminute intervals on analogue and digital clock (12hour)
• express digital time as analogue time and vice versa
• read and interpret simple timetables.
• rename minutes as hours and hours as minutes
• read dates from calendars and express weeks as days and vice versa
• solve and complete practical tasks and problems involving times and dates and the addition and subtraction of hours and minutes 

4.1325

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4.1365


4.M.1.6
Money (use up to introduction of the euro)
• rename amounts of money as pounds or pence and record using p or £ symbol and decimal point
• solve and complete practical onestep and twostep problems and tasks involving the addition, subtraction, multiplication and simple division of money. 

4.M.1.7
Money  euro
• rename amounts of money as euro or cents and record using £ symbol and decimal point
• solve and complete practical onestep and twostep problems and tasks involving the addition, subtraction, multiplication and simple division of money. 

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4.M.1.1

Data

4.D.1.1
Representing and interpreting data
• collect, organise and represent data using pictograms, block graphs, bar charts and barline graphs incorporating the scales 1:2, 1:5, 1:10, and 1:100
• read and interpret barline graphs and simple pie charts
• use data sets to solve and complete practical tasks and problems. 

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4.D.1.2
Chance
• use vocabulary of uncertainty and chance: chance, likely, unlikely, never, definitely
• order events in terms of likelihood of occurrence
• identify and record outcomes of simple random processes 

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4.D.1.1